using System; using System.Collections.Generic; using System.Text; using System.Collections; namespace CrimeScene.Logic { class Mapper { private ArrayList arrayList; public Mapper() { this.arrayList = new ArrayList(); } public void createMapping(int listPos, int dataPos) { this.arrayList.Add(dataPos); } public void fillMapping(int dataPos) { clearMapping(); for (int i=0; i<=dataPos; i++) { this.arrayList.Add(i); } } public int getMapping(int listPos) { return (int) this.arrayList[listPos]; } public void clearMapping() { this.arrayList = new ArrayList(); } } }